Developer: Stray Fawn Studio
This list contains 2441 video game titles released for Classic Mac OS (1 through 9.2.2) and macOS 10 or higher). 1 This list is incomplete; you can help by adding missing items with reliable sources.
Release date: 2020
Version: v. 1.0.7 + Full Game
Publication Type: License
Interface language: English, Russian, Multi
Tablet: Not required
Platform: macOS Native game
To bookmarksYou are the Captain of the Nimbatus – the biggest mobile drone factory ever made. Design your own unique drones to explore a physics-based universe. Survive by shooting your way through completely destructible planets in different biomes, compete against autonomous drones built by other players or enjoy complete creative freedom in the sandbox.
Let your imagination run wild
Choose from more than 75 physically simulated parts. The drone construction workshop enables full creative freedom.
Explore three different game modes
Survival campaign: Pick one of six diverse captains, navigate the universe and grow your arsenal while facing overwhelming odds.
Sandbox: Get creative with unlimited power. Adjust game parameters to your liking, create your own challenges or conquer the universe with endless resources at your disposal.
Competitive arenas: Show your engineering skills to the world. Battle other players in several arenas such as Sumo, Racing, Brawl & Catch.
Mine entire planets
You’ll encounter countless procedurally generated planets that are fully destructible and rich in resources, each with their own unique properties, climate zones and enemies.
Automate your drone to the fullest
Take the additional challenge and construct fully automated space drones by combining
sensors and logic parts. Use your inventions in singleplayer or measure your programming skills against other players.
Choose your weapon and upgrade your ship
Fight with endless weapon combinations in the campaign or build your own custom
weapons from scratch in the weapon workshop by researching the tech tree. Upgrade your mothership to aid you on your mission and shift the odds in your favour.
Developer: EA Redwood Shores
Release date: 2008
Version: 1.0.0.222 + Full Game
Interface language: Russian, English
Voice Language: Russian, English
Tablet: The program has been treated (does not require data entry / enter any data)
Platform: Intel only
To bookmarksDead Space is a science fiction survival horror video game, developed by EA Redwood Shores (Subsequently known as Visceral Games) for Microsoft Windows, PlayStation 3 and Xbox 360. The game was released in October 2008. The game has a strong science fiction atmosphere and is set in a spacecraft. It puts the player in control of an engineer named Isaac Clarke who fights the Necromorphs, the monstrous reanimated human corpses aboard an interstellar mining ship, the USG Ishimura.
Dead Space was met with widespread critical acclaim, being cited as one of the greatest video games of all time and sold over 2 million copies. The sequels, Dead Space 2 and Dead Space 3 were released on January 25, 201 and February 5, 2013 respectively.
Gameplay
The player controls Isaac Clarke, a ship systems engineer who must fight his way through a mining starship infested with an alien scourge. The crew was horrifically slaughtered and their corpses are reanimated into creatures known as 'Necromorphs'. The various types of Necromorphs appeared throughout the game, each with different abilities and requiring different tactics to defeat. The game is played from an over-the-shoulder third-person perspective.
Dead Space does not use a traditional heads-up display. Instead, all information is relayed to the player via holographic projections from Isaac's Resource Integration Gear (RIG) spacesuit and the weapons themselves. For example, a small holographic display is mounted on Isaac's weapons to indicate the ammunition count while aiming. Also, the health meter is integrated into his suit spine and the spines of the suits that are worn by the other game characters. The player can check the current objectives and the 3D map via the floating holograms that are projected in front of Isaac or access the inventory screen to manage items or choose guns. However, the game still progresses in real-time during these activities so the player remains in danger of being attacked while browsing through menus and the map.